I'm Martin, a video games developer from Argentina in my late 20s.
I started learning programming in 2013 and decided to become a video games developer in 2015. That year I co-founded Versatile Box, and we developed multiple small games together.
In early 2017, I started my professional career as a video games developer and joined the Dutch musician Moon Moon Moon to make a game. Thanks to that game, we got hired by the Dutch musician Tim Knol to make Tim Knol: I'm Not Ready For The City, a small adventure for browsers and mobile based on his just-released single
In 2018 I founded Rookbird Games, the first consulting video games development studio in my city, which I left in 2020 to work on more passion projects.
My favorite and strongest skills are gameplay, network and tools programming. I like making shaders, but I'm not good at it.